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Y-Lib: The Ysagoon Library.
The Y-Lib is a multiplatform game oriented library written in C++/STL. It runs above
SDL and OpenGL and provides fast, high-quality support for user
applications, and it's released under the LGPL.
The Y-Lib consist in the following modules:
2D graphics which provides line, rect, sprite, fast blit, etc etc... .
YG3: 3D graphics which provides OpenGL high-level support.
YFile: Multiplateform directory access support, compression support.
YMath: C++ classes for all common matrix operations.
YGui: Nice and easy to use GUI with transparency and much more.
YNet: High level network operation, like DirectPlay.
Y-Lib is an OpenSource project, originally written by Ysagoon.
Actually, The YG2, YFile, YNet are partially finished YGui is finished, but is in another lib, SGU,
which we use internally at Ysagoon, and is in a rewritten way.
Sources will be released soon, but it's actually too ugly; and we should set a worldforge project
and a CVS, but we need to learn how CVS works.
If you find this interesting, drop us an e-mail at ylib@ysagoon.com
You could get the coding conventions soon here...
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